Hi,
I’d like to suggest adding a built-in input compressor/limiter to the Audio Processing section.
Currently, when a user shouts or speaks loudly, the audio clips and causes a very unpleasant distorted sound for everyone in the channel. Discord handles this automatically via their audio pipeline (using Krisp), but TeamSpeak 6 has no equivalent option.
A simple limiter or compressor slider (similar to how Noise Reduction is implemented) would allow users to cap the peak input level before it’s sent to the server — preventing clipping without.
This would be a great quality-of-life improvement, especially for channels with mixed microphone setups.
Thanks!