Does TeamSpeak3 support PS5 and IL2cpp in Unity?

I am using the Unity3D engine. My project is being built with IL2CPP and needs to support Windows and the latest consoles like PS5.
Does TeamSpeak3 support the latest consoles?
Also, is it possible to build and run with IL2CPP?

I downloaded and built [TEAMSPEAK 3 PACKAGE for Unity 2019 (SDK 3.1.x)], but it does not even build with IL2CPP, and even if the build succeeds by solving Unix-related problems, it does not run properly.

At the moment we do not support any gaming console.

Yes IL2CPP can be used to build the SDK.
You got any error we can anaylize?

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The scene used for the build is “3D Sound Unity”.
This is part of the IL2CPP build error. Please tell me if you need full error log.
And if the build succeeds by bypassing this problem, only the Quit button is floating on the screen.

Thank you.

Exception: E:\UnityEditor\2019.4.12f1\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe did not run properly!

Failed running “E:\UnityEditor\2019.4.12f1\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe” --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“WindowsDesktop” --architecture=“x86” --configuration=“Release” --outputpath=“E:\Work\TeamSpeakTest\Temp/StagingArea/Data\Native\GameAssembly.dll” --cachedirectory=“E:\Work\TeamSpeakTest\Assets…\Library/il2cpp_cache” --profiler-report --map-file-parser=E:/UnityEditor/2019.4.12f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe --directory=E:/Work/TeamSpeakTest/Temp/StagingArea/Data/Managed --generatedcppdir=E:/Work/TeamSpeakTest/Temp/StagingArea/Data/il2cppOutput
…
E:\Work\TeamSpeakTest\Library\il2cpp_cache\linkresult_3F7F1CD5467E7ED73F877DD90F08D250\GameAssembly.lib ???��?? ?? E:\Work\TeamSpeakTest\Library\il2cpp_cache\linkresult_3F7F1CD5467E7ED73F877DD90F08D250\GameAssembly.exp ??u?? ??? ???.
83FA862F3A0F360DE2CAAFF02F3BDB1B.obj : error LNK2019: _dlopen@8_NativeUnixMehods_dlopen_mBCE7558FA8A7011C517559B060A3A52B6912FF23 ??? ??? ??? ?? ??? ??? ???
83FA862F3A0F360DE2CAAFF02F3BDB1B.obj : error LNK2019: _dlerror@0_NativeUnixMehods_dlerror_m40F18DF486BB4DC53E7139008339A42739E2D532 ??? ??? ??? ?? ??? ??? ???
83FA862F3A0F360DE2CAAFF02F3BDB1B.obj : error LNK2019: _dlsym@8_NativeUnixMehods_dlsym_m14B4E525A0CA8F1D41D7E0C2B2B3D5CC8424632E ??? ??? ??? ?? ??? ??? ???
83FA862F3A0F360DE2CAAFF02F3BDB1B.obj : error LNK2019: _dlclose@4_NativeUnixMehods_dlclose_m64ADBAB4C29F3243DD839FA650A5A3542B920B3A ??? ??? ??? ?? ??? ??? ???
83FA862F3A0F360DE2CAAFF02F3BDB1B.obj : error LNK2019: _dladdr@8_NativeUnixMehods_dladdr_m10EC4FE9FEABA12B603621AEBD7077F6EEE8CDAE ??? ??? ??? ?? ??? ??? ???
83FA862F3A0F360DE2CAAFF02F3BDB1B.obj : error LNK2019: _uname@4_NativeUnixMehods_uname_mBB90A42D552FB6FF20517FC376D6CB19629E34C7 ??? ??? ??? ?? ??? ??? ???
E:\Work\TeamSpeakTest\Library\il2cpp_cache\linkresult_3F7F1CD5467E7ED73F877DD90F08D250\GameAssembly.dll : fatal error LNK1120: 6??? ??? ?? ??? ??? ???.