I have noticed that webcam-streaming with OBS as middleware works great (taskbar freezes after 10 minutes with other methods) but it does not send any audio. Can we get a toggle for that? Should be simple.
We’re working on a fix for this:
If that issue is fixed I don’t see a need for this feature. On the other hand we’re exploring ways to implement audio only streaming. Meaning that you can decide which sound to share without having an active video stream.
Dear Leon,
While I understand that a traditional, physical webcam typically doesn’t require separate application audio routing, the reality in the TeamSpeak 6 Beta is very different for many users.
Many of us are relying on tools like OBS Studio and the OBS Virtual Camera as a crucial technical workaround. Currently, the native TS6 application/screen capture has noticeable stuttering and pacing issues for viewers. Routing the game capture through OBS and feeding it into TeamSpeak via the Virtual Camera completely eliminates this stuttering, delivering a flawless, smooth video feed.
Furthermore, using OBS offers massive benefits beyond just performance. It allows us to build customized layouts, switch between different scenes, and integrate useful on-screen overlays (like alerts, webcams, or chat boxes) directly into the stream, which drastically improves the viewing experience for everyone in the channel.
However, since selecting a virtual camera source completely strips away the ability to transmit sound, we urgently need the flexibility to attach or bind an independent application audio source to a virtual camera layout. Without this feature, we are forced into messy dual-client setups or virtual audio cable routing just to get both smooth gameplay footage and game sound to our friends.
Please consider that virtual cameras are not just used for showing faces—they are a powerful tool for high-performance screen sharing, scene layouts, and custom overlays.
Thank you!
Jeremias
P.S. This is standard in Discord btw!