Push-To-Talk Release Delay is not long enough

TS3’s release delay can be set on steps of +0.1secs up to 3.0secs, which is greater than the competition’s 2.0secs limit. However in the new TS6, this only has the limited and brief steps of 0, 0.1secs, 0.3secs, and 0.5secs. I personally rely on a release delay exceeding 0.5secs, so my teammates are hearing me get cut off.

Please consider the previous counter, a wheel, or at least a slider.

I’ve raised this “feature request” internally and we’ve concluded that there’s nothing wrong with longer release delays and we’ll consider it for future updates.

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