Since when is the SFU video feature in TeamSpeak 6? Which self-hosted SFU do you use?

I am currently saw SFU video streaming in TeamSpeak 6 and I read that it uses an SFU endpoint for video.

I have a few questions and hope someone can help:

imageWhich self-hosted SFU do you recommend?

    • Are you using any open-source SFU?

    • Which one works best with TS6 in your experience?

I am still learning and would really appreciate your experiences and recommendations.

Thank you very much!

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With the latest client release we now support a server SFU, that is the reason why this setting is already accessible in the server settings. However the setting does not do anything on the server side. The server to utilize an SFU is still being tested and was not released to public yet.

We’ll release more information on how to set up the SFU once, the new server version is available.

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Hi, so this is just a placeholder for now?

image

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Yes, this setting is currently only used for internal testing.

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Any updates on this?

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Would highly appreciate this feature. Got a server set up just waiting for input

Hey,

I’ve been following the SFU endpoint feature and I’m really excited about it. I already have a self-hosted TS3 server running and I’d love to set up my own SFU for server-mode screensharing as soon as it’s available.

A few questions / suggestions for the team:

  1. What protocol will the SFU endpoint use? (LiveKit, custom WebRTC signaling, something else?) This would help the community prepare self-hosted setups in advance.

  2. Will it be compatible with existing open-source SFU solutions like LiveKit, or will it require a specific TS-developed component?

  3. Any ETA or rough timeline on when the server-side SFU support will be released?

It would be awesome if the SFU component could be self-hostable and open-source, so the community can run the full stack independently without relying on TeamSpeak infrastructure.

Thanks for the great work on TS6 so far, looking forward to this feature!

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Hey, I’m really interested on having channel based screen sharing. Are there any updates on that topic ?