Screen sharing does not transmit audio - This App does not support audio capture

I’m starting a screen or application stream with audio enabled, but sound isn’t hearable for viewers. If I check the “help” icon of Audio Capture, it states “This app does not support audio capture”. But still it doesn’t matter what I’m streaming if it’s the browser, screen, or a game.

I tried switching the application sound output to the same output I’m using for my voice output and also setting it as standard in Windows, but this didn’t resolve the issue. Any idea how to fix this?

Can you please provide:

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My System Spec:
CPU

  • “Delidded” Overclocked Intel Core i9-13900K: P-Cores @ 5.60GHz / E-Cores @ 4.40GHz
  • Cooling EK-Nucleus AIO CR360 Direct Die D-RGB - 1700

GPU

  • Gigabyte RTX 4090 Gaming OC 24GB

RAM

  • 64GB DDR5 (4x 16GB) Corsair Vengeance @ 5600 MHz CL36

PSU

  • Thermaltake Toughpower GF3 1200W ATX12V 3.0

Motherboard

  • ASUS PRIME Z790-A WIFI

Case
-Be Quiet! Dark Base 900 Noise Dampened Cases Big Tower

Operating System

  • Microsoft Windows 11 Pro 64-bit

Storage

  • Samsung SSD 860 EVO 500GB
  • Samsung SSD 970 EVO 500GB M.2
  • Samsung SSD 970 EVO Plus 2000 GB M.2

Soundcard

  • Sound Blaster AE-9

Sound Board

  • TC Helicon GO XLR

Headphones

  • Beyerdynamic DT 1770 (main)
  • Beyerdynamic DT 880

Speaker

  • Edifier S2000 MKIII

Microphone & Stand
-Shure SM7B
-König&Meyer 23860

Screen & Stand
-Main ASUS ROG Strix OLED XG32UCWMG 31,5 Zoll UHD 4K 240 Hz
-Left LG 27GN950 27 Zoll UHD 4K 144 Hz
-Right AOC AGON AG241QX - 24 Zoll WQHD 144 Hz

-Tripple Monitor Stand ARCTIC Z3 Pro (Gen 3)

The current Video Settings: I hope you mean this:

do you have many audio devices / use other output devices?
Yes. I use a Soundcard thats feeded by my GoXLR. I use the Soundcard as Primary Audio under Windows while I use the Channels of the GoXLR to seperate Audio like Gaming, Music, VoiceChat. those Channels are feeded into my Soundcard and the Output goes to my Headphones.

Logs: https://drive.google.com/file/d/1ktiWnGq5eC2D1fRrRwDouPJ8H8QywXkR/view?usp=sharing

Thanks for the detailed report, I’ll forward this to QA to investigate.

3 Likes

When video streaming i am able to enable audio capture on most things such as full screen share and some games like Diablo and Tabletop simulator, however on WOW Classic client and Marvel Rivals I am not able to switch on the Capture Audio button. When hovering over the information icon it says Note: This app does not support audio capture.

My friend seem to have the same issue on same games. Is there some limitation to the audio capture i might not be aware of that is the reason why it don’t work on some games?

Including more pics below